Scientific modelling is the process of generating abstract, conceptual, graphical and/or mathematical models. Science offers a growing collection of methods, techniques and theory about all kinds of specialized scientific modelling. A scientific model can provide a way to read elements easily which have been broken down to a simpler form.
Modelling is an essential and inseparable part of all scientific activity, and many scientific disciplines have their own ideas about specific types of modelling. There is an increasing attention for scientific modelling[1] in fields such as of philosophy of science, systems theory, and knowledge visualization.
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A scientific model seeks to represent empirical objects, phenomena, and physical processes in a logical and objective way. All models are in simulacra, that is, simplified reflections of reality, but, despite their inherent falsity, they are nevertheless extremely useful.[2] Building and disputing models is fundamental to the scientific enterprise. Complete and true representation may be impossible (see non-representational theory), but scientific debate often concerns which is the better model for a given task, e.g., which is the more accurate climate model for seasonal forecasting.[3]
Attempts to formalize the principles of the empirical sciences, use an interpretation to model reality, in the same way logicians axiomatize the principles of logic. The aim of these attempts is to construct a formal system that will not produce theoretical consequences that are contrary to what is found in reality. Predictions or other statements drawn from such a formal system mirror or map the real world only insofar as these scientific models are true.[4]
For the scientist, a model is also a way in which the human thought processes can be amplified.[5] For instance, models that are rendered in software allow scientists to leverage computational power to simulate, visualize, manipulate and gain intuition about the entity, phenomenon, or process being represented. Such computer models are in silico. Other types of scientific model are in vivo (living models, such as laboratory rats) and in vitro (in glassware, such as tissue culture).[6]
Models are typically used when it is either impossible or impractical to create experimental conditions in which scientists can directly measure outcomes. Direct measurement of outcomes under controlled conditions (see Scientific Method) will always be more reliable than modelled estimates of
A simulation is the implementation of a model. A steady state simulation provides information about the system at a specific instant in time (usually at equilibrium, if such a state exists). A dynamic simulation provides information over time. A simulation brings a model to life and shows how a particular object or phenomenon will behave. Such a simulation can be useful for testing, analysis, or training in those cases where real-world systems or concepts can be represented by models.[7]
Structure is a fundamental and sometimes intangible notion covering the recognition, observation, nature, and stability of patterns and relationships of entities. From a child's verbal description of a snowflake, to the detailed scientific analysis of the properties of magnetic fields, the concept of structure is an essential foundation of nearly every mode of inquiry and discovery in science philosophy, and art.[8]
A system is a set of interacting or interdependent entities, real or abstract, forming an integrated whole. In general, a system is a construct or collection of different elements that together can produce results not obtainable by the elements alone.[9] The concept of an 'integrated whole' can also be stated in terms of a system embodying a set of relationships which are differentiated from relationships of the set to other elements, and from relationships between an element of the set and elements not a part of the relational regime. There are two types of system models: 1) discrete in which the variables change instantaneously at separate points in time and, 2) continuous where the state variables change continuously with respect to time.[10]
Modelling refers to the process of generating a model as a conceptual representation of some phenomenon. Typically a model will refer only to some aspects of the phenomenon in question, and two models of the same phenomenon may be essentially different, that is to say that the difference or differences between them is more than just a simple renaming of components.
Such differences may be due to differing requirements of the model's end users, or to conceptual or aesthetic differences among the modellers and to contingent decisions made during the modelling process. Aesthetic considerations that may influence the structure of a model might be the modeller's preference for a reduced ontology, preferences regarding probabilistic models vis-a-vis deterministic ones, discrete vs continuous time, etc. For this reason, users of a model need to understand the model's original purpose and the assumptions made that are pertinent to its validity.
A model is evaluated first and foremost by its consistency to empirical data; any model inconsistent with reproducible observations must be modified or rejected. One way to modify the model is by restricting the domain over which it is credited with having high validity. A case in point is Newtonian physics, which is highly useful except for the very small, the very fast, and the very massive phenomena of the universe. However, a fit to empirical data alone is not sufficient for a model to be accepted as valid. Other factors important in evaluating a model include:
People may attempt to quantify the evaluation of a model using a utility function.
Visualization is any technique for creating images, diagrams, or animations to communicate a message. Visualization through visual imagery has been an effective way to communicate both abstract and concrete ideas since the dawn of man. Examples from history include cave paintings, Egyptian hieroglyphs, Greek geometry, and Leonardo da Vinci's revolutionary methods of technical drawing for engineering and scientific purposes.
In business process modelling the enterprise process model is often referred to as the business process model. Process models are core concepts in the discipline of process engineering. Process models are:
The same process model is used repeatedly for the development of many applications and thus, has many instantiations.
One possible use of a process model is to prescribe how things must/should/could be done in contrast to the process itself which is really what happens. A process model is roughly an anticipation of what the process will look like. What the process shall be will be determined during actual system development.[12]
One application of scientific modelling is the field of "Modelling and Simulation", generally referred to as "M&S".[13] M&S has a spectrum of applications which range from concept development and analysis, through experimentation, measurement and verification, to disposal analysis. Projects and programs may use hundreds of different simulations, simulators and model analysis tools.
The figure shows how Modelling and Simulation is used as a central part of an integrated program in a Defence capability development process.[7]
Nowadays there are some 40 magazines about scientific modelling which offer all kinds of international forums. Since the 1960s there is a strong growing amount of books and magazines about specific forms of scientific modelling. There is also a lot of discussion about scientific modelling in the philosophy-of-science literature. A selection:
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